Deck Of Cards System
This is where I will talk about how my version of the Deck Of Cards RPG system will work
General Rules
- Have Fun
-
Play until all the cards are gone
- Meaning that there are no more cards in the Deck not when the players are out of cards in their hand
- Each Player is dealt 3 cards
- The Dealer gets no hand
Game Session Setup
- Choose whether or not to use JokersRules
- Shuffle the deck thoroughly
- Each player is dealt 3 cards, the dealer gets no cards
- The dealer keeps the remaining cards face down
Terms
- Deck - a normal deck of playing cards(52 normal cards and two optional jokers)
- Action Pile - The pile of cards that is being used for the current action
- Discard Pile - The pile of cards that is no longer in use
- Dealer - Synonym with Storyteller, GM and so on
Card Hierarchy
Value
- Numerical order for normal cards
- Jack → Queen → King for face cards
- Ace is always the highest
Suit (High to Low)
- Spade
- Diamond
- Club
- Heart
Contests
General Rules
Non-Combat
Combat
- High card wins - see hierarchy for ties
- Face Cards
- Ace
Joker Rules
- OPTIONAL - may choose not to have them at all
- Only two per Deck
Players with a Joker
Rules:
- Players MUST choose to play their Joker either before OR after the Dealer draws their card
Pre-Draw
- Swap a card from their hand with a card from any other player
- Swap the Joker with a card from the discard pile
Post-Draw
- The player can replace their card with any other card in the Action Pile (including the Dealer's)
Dealer gets a Joker
- Dealer has no hand so all actions can be taken only post-draw
Actions
- Replace the Joker with any other card in the Action Pile
- Replace the Joker with any card in the Discard Pile
Table of Contents
- Summary
- Card Hierarchy
Coming Soon
- Character Creation
- Rules for multideck games